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The XR Week Peek (2023.08.15): Samsung XR prototype leaked, Meta 2024 glasses are only for internal use, and more!

The Ghost Howls

More info Tools for VisionPro are surfacing in Unreal Engine In the XR Story Wechat group, I’ve seen shared a picture from Epic Games’ Git repository of Unreal Engine , where it is possible to see that t ools are being built so that people can create applications for Apple’s headsets not only with Unity but also with Unreal Engine.

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Meta Is Killing Two Oculus Quest Launch Titles: Bogo & Dead And Buried II

Upload VR

Meta is killing off two first-party original Oculus Quest launch titles next year. The company sent out emails to all owners of Bogo and Dead And Buried II on Friday to inform them that these apps will "end services" and "no longer be supported" after 15 March 2024, five years after they launched.

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EDITORIAL: Reports of the Apple Vision Pro’s Death Have Been Greatly Exaggerated—And We Need to Compare Apples to Apples (Pun Intended)

Ryan Schultz

In other words, don’t compare the 2024 Apple Vision Pro to the 2024 iPhone, or 2024 iPad, or 2024 MacBook Pro. Yet as recently as February Kuo said Apple’s US target for 2024 was 150-200K units, and in January he said Apple sold almost 200K preorders.

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The XR Week Peek (2021.12.13): Horizon Worlds is now in open beta, Among Us VR is coming, and more!

The Ghost Howls

According to the rumor, the collaboration should end in 2023, with the first product launched in 2024, a year that is compatible with a consumer-prosumer release of an XR device. It is a big showcase demo for its Unreal Engine 5, and I have to say it is pretty impressive. Epic Games releases Matrix Resurrections tie-in experience.

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How the Stock Market is Showing Faith in Augmented and Virtual Reality (AR/VR)

ARVR

billion by 2024, a five-year CAGR increase of 54%. FB) Facebook is the owners of Oculus Quest , the current gold standard when it comes to VR headsets. Google also offers ARCore , a developer tool for Android, iOS, Unreal, and Unity which help integrate AR elements into the real environment.

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SXSW Reviews vol. 2: Hands-on with AmazeVR, Beatday, and The Sick Rose

The Ghost Howls

Its first VR concert tour springs from years of R&D that resulted in proprietary 9K cameras and software that can automate complex unreal engine-based VR concert visual effects (VFX) modules and run more than 100 headsets at a time. You really need to experience our VR concerts to get a full grasp of how impactful they are.

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12 Can’t Miss VR Talks You Have To See At GDC 2017

UploadVR Between Realities podcast

He’s worked on the tech since before the Oculus Rift was invented and, with his team, since released some of the best games for it. Cass Everitt (Oculus), Joe Ludwig (Valve), Nick Whiting (Epic Games), Devin Reimer (Owlchemy Labs), Yuval Boger (Sensics, Inc.), State Of Unreal: Epic Games’ Opening Session.

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