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The AVR Platform and Classroom 3.0 Showcased at EduTECH Asia 2018

EON Reality

At EduTECH Asia 2018 this week in Singapore, EON Reality spent two full days speaking, promoting, and demonstrating the latest updates to the AVR Platform to the thousands of education and technology professionals in attendance. The AVR Platform’s three products are the fundamental tools of EON Reality’s Classroom 3.0 Schedule a Demo.

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EON Reality Presents at Nordic VR Forum

EON Reality

At the 2018 edition of the Nordic VR Forum, EON Reality Norway didn’t just attend Hamar’s distinguished virtual reality conference but also presented the “ Jesper on Wheels ” project to an eager crowd. For more information on VR events in and around Norway, check out the EON Reality Norway office page. Schedule a Demo.

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SkyReal’s VR CAD visualization makes companies save up to 40% of product development time

The Ghost Howls

This is where I discovered my passion to develop new digital tools for engineers but also understand how challenging it could be to introduce new digital solutions in business and to change people’s way of working within an organization. In 2018, the technology was spun off from Airbus to create SkyReal and Go to market.

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A Complete Guide to Virtual Reality

XR Today - Virtual Reality

These have evolved significantly over the years from clunky tools requiring constant connectivity with computers to standalone, lightweight solutions with greater immersive capabilities. It was not until 2018 when the first all-in-one headsets entered markets, transitioning from a futuristic dream to a mainstream reality by 2021.

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The Virtual Arena: Educators Learn Their VR

Peter Graham

This column previously covered the 2018 BETT show and how VR was immerging as a possible EdTech trend – but with BETT 2020 the event cemented this movement, with a vast array of new developments and applications for this technology, and growth of previous early adopters. Image credit: KWP. Image credit: KWP.

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Project Caliper: the journey of prototyping optimal controllers for VR

The Ghost Howls

Start with two million… Just to register the PID license (required for any new USB connected device) was a mere £5000 ; the cost of custom flexes, circuit boards, and injection mould tooling meant remortgaging the house, whilst licensing Immersion Corporation’s haptics technology wasn’t inexpensive. Image by Rob Cole).