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OpenXR 1.0 Released, Microsoft Supports on HoloLens & WMR, Oculus Plans Rift & Quest Support

Road to VR

The standard has been in development since April 2017 and is presently supported by virtually every major hardware, platform, and engine company in the VR industry, including key AR players like Magic Leap. OpenXR 1.0 is now available on GitHub. The post OpenXR 1.0

Microsoft 240
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All the most important AR and VR news from the GDC 2018

The Ghost Howls

This business strategy of selling to few people for a high price has completely sense , considering that all the device has been conceived to add all the features that could make it compelling mostly for professionals. Magic Leap releases its SDK. It is so possible to start creating your Magic Leap application.

AR 165
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The Road Ahead in VR and AR Will Have Two Steps Forward, One Step Back

UploadVR Between Realities podcast

John Riccitiello, CEO of Unity Technologies, predicted that tech journalists would start gleefully writing that the virtual reality revolution is over because sales of VR headsets fell short of expectations, and analysts are in the midst of shaving back their predictions. They’ll miss them again in 2017 by 60 percent or more.”.

AR 100
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Interview with Robert Scoble about Oculus Quest 2, Apple Glasses and more!

The Ghost Howls

As John Riccitiello (CEO of Unity) said some years ago , the VR market won’t be interesting enough until it will reach the 10 million users mark. These are the projections for VR by Mr. Riccitiello in 2017: the purple line is the one of the analysts, while the white one is the one forecasted by him. PRNewsfoto/BadVR).

Apple 524
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Designing the User Experience for WebAR, with Google’s Interaction Developer Austin McCasland

XR for Business Podcast

He’s designed and developed Paint Space AR, named by Apple as one of the best apps of 2017 and currently works full time at Google as an AR Interaction designer. Unity is a tool that we use a ton, and it’s cross-platform. This could be for something like a Magic Leap or an Oculus or something like that.

Austin 78
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Designing the User Experience for WebAR, with Google’s Interaction Developer Austin McCasland

XR for Business Podcast

He’s designed and developed Paint Space AR, named by Apple as one of the best apps of 2017 and currently works full time at Google as an AR Interaction designer. Unity is a tool that we use a ton, and it’s cross-platform. This could be for something like a Magic Leap or an Oculus or something like that.

Austin 78
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Designing the User Experience for WebAR, with Google's Interaction Developer Austin McCasland

XR for Business Podcast

He's designed and developed Paint Space AR, named by Apple as one of the best apps of 2017 and currently works full time at Google as an AR Interaction designer. Unity is a tool that we use a ton, and it's cross-platform. This could be for something like a Magic Leap or an Oculus or something like that.

Austin 60