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Advantages of VR for Corporate Training and Education: VR Simulators for Huawei Case Study

ARVR

At JetStyle, we have been developing VR-solutions since 2013. Our portfolio includes various projects, such as virtual tours to monuments and cities, VR games, marketing activities and corporate training simulators. VR simulators are available in two versions: for training classes?—?on

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Made in Europe: 5 European XR startups at the service of art that you should know about.

ARVR

Build your first HoloLens 2 Application with Unity and MRTK 2.3.0 Virtual Reality: Do We Live In Our Brain’s Simulation Of The World? Designing for a modern 3D world: A UX design guide for VR 2. Scripting Javascript Promise In Spark AR For Beginners 3.

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Dexta Shows Off Latest Exoskeleton Gloves That Let You Touch VR

Road to VR

They’re the company behind Dexmo, a robotic exoskeleton glove that provides force feedback to simulate the act of touching objects in virtual reality. In June 2016, we finished multiple Unity Demos to demonstrate what Dexmo is capable of. We built some Unity plugins that is somewhat similar to the Vive.

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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

And I've been asking for it all the way since we talked the first time at SIGGRAPH in 2013. We are looking at simulation of sound, and how sound changes when things are added or taken away, and all those things. Alan: Actually, I would say all of them are based on Unity or Unreal. Dassault came with the Enterprise PBR.

AR 78
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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

And I've been asking for it all the way since we talked the first time at SIGGRAPH in 2013. We are looking at simulation of sound, and how sound changes when things are added or taken away, and all those things. Alan: Actually, I would say all of them are based on Unity or Unreal. Dassault came with the Enterprise PBR.

AR 78
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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

And I've been asking for it all the way since we talked the first time at SIGGRAPH in 2013. We are looking at simulation of sound, and how sound changes when things are added or taken away, and all those things. Alan: Actually, I would say all of them are based on Unity or Unreal. Dassault came with the Enterprise PBR.

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10 Recent VR and AR Investments You Should Know About

VRScout

Owlchemy Labs , creator of popular VR titles like Job Simulator, and the Rick and Morty Simulator for Adult Swim, raised $5M. The Series A was led by Qualcomm Ventures, and also involved The VR Fund (contributors to The Wave’s round as well), Colopl Next, Capital Factory, HTC, and more. HTC FUNDS STEEL WOOL, SOLO.