The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar
XR for Business Podcast
JANUARY 20, 2020
But we managed to navigate those water until I would say 2011, 2012, when the hardware became available for mobile devices. We work both with the area of productivity increase, predominantly using augmented reality, but also with learned trade; training using virtual reality. So the traditional way to do it is to use Unreal or Unity.
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