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Creating Synthetic Photography, with ThreeKit’s Ben Houston

XR for Business Podcast

You've been in the space since, what, 2005, I believe? I wonder if you can even scan your videos. "By What is the difference between workflows on Threekit, versus Unity or even Unreal? It's-- in some ways the asset management system is very similar to Unreal Engine. So Unreal and Unity do have abilities to go on the web.

Houston 78
article thumbnail

Creating Synthetic Photography, with ThreeKit’s Ben Houston

XR for Business Podcast

You've been in the space since, what, 2005, I believe? I wonder if you can even scan your videos. "By What is the difference between workflows on Threekit, versus Unity or even Unreal? It's-- in some ways the asset management system is very similar to Unreal Engine. So Unreal and Unity do have abilities to go on the web.

Houston 78
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article thumbnail

Creating Synthetic Photography, with ThreeKit’s Ben Houston

XR for Business Podcast

You've been in the space since, what, 2005, I believe? I wonder if you can even scan your videos. "By What is the difference between workflows on Threekit, versus Unity or even Unreal? It's-- in some ways the asset management system is very similar to Unreal Engine. So Unreal and Unity do have abilities to go on the web.

Houston 78
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Jeremy Bailenson talks about 1,000,000 Walmart employees training with VR, presence, and the VR “empathy machine”

The Ghost Howls

Here you can find the video of the integral interview I had with him, with below the slightly-edited transcription. The integral video of the interview. Or Unreal if that’s your language. The first study we’ve ever published was in 2005. But now, enough talking! I really suggest you watch (or read) it all.

Training 521