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Sinespace Aims to Become the Second Life of VR

VRScout

Multiple experiences are currently fighting for the position of top dog in the hopes of cementing itself as THE virtual world where users could meet and interact as entirely new people. If this sounds a lot like the 2003 smash hit social simulator Second Life , that’s no coincidence.

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How Hollywood Has Predicted VR in Movies

VRScout

Head mounted display: With expansion to at home devices came the transition away from an arcade cabinet to setups a little closer to what you’ll see coming from the Big Three (Oculus, HTC, and Sony). The Matrix Trilogy (1999-2003). Spy Kids 3-D: Game Over (2003).