Remove 2001 Remove Head Tracking Remove Latency Remove Unity
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Tobii Leads Charge in Eye Tracking, Attention Computing

XR Today - Mixed Reality tag

Tobii has remained at the forefront of these solutions, recognising that eye-tracking tools pilot the world’s top immersive experiences. The Danderyd Municipality, Sweden-based firm has led markets since 2001, offering headset manufacturers, and software developers top-tier solutions for doing so.

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Jeremy Bailenson talks about 1,000,000 Walmart employees training with VR, presence, and the VR “empathy machine”

The Ghost Howls

We were using something called Visa, which was a very low-level library language, very different from what Unity is right now. I learned how to build hardware because back in the late ’90s, we weren’t using beautiful inside-out tracking systems. Or how does resolution or latency affect simulator sickness?

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