Remove podcast-posts tag simulator
article thumbnail

The Possibility of AR on the Urban Space

ARVR

I listened to podcasts where industry insiders spoke more candidly about the medium than they would on a printed media, I dove into gaming forums, as well as reviews posted online about AR experiences being offered. Sound AR is a promising and fascinating field and I’ll try to come back to it in the another post.

AR 147
article thumbnail

Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

All that more on the XR for Business podcast. I mean, a game is everything about a simulated world and a story mixed together. So what a game engine do, they can provide you with real time simulated worlds and/or stories. Again, think of it of a simulated world. In it you do asset management, every door has an asset tag.

Gaming 78
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

All that more on the XR for Business podcast. I mean, a game is everything about a simulated world and a story mixed together. So what a game engine do, they can provide you with real time simulated worlds and/or stories. Again, think of it of a simulated world. In it you do asset management, every door has an asset tag.

Gaming 78
article thumbnail

Assembling a Billion Polygons in Real-Time, with Epic Game’s Marc Petit

XR for Business Podcast

All that more on the XR for Business podcast. I mean, a game is everything about a simulated world and a story mixed together. So what a game engine do, they can provide you with real time simulated worlds and/or stories. Again, think of it of a simulated world. In it you do asset management, every door has an asset tag.

Unreal 60
article thumbnail

The XR Week Peek (2023.10.02): Meta Quest 3 launched, Vive Ultimate Tracker leaked, and more!

The Ghost Howls

In a future update, Meta will use the tracking cameras to track the full body of the user and provide a decent estimation of the pose of the torso, the elbows, and the arms, and a simulated pose for the legs. Some people answered the post saying that to them VR gives them the urge to poop. appeared first on The Ghost Howls.

Las Vegas 383
article thumbnail

The XR Week Peek (2021.08.16): Facebook releases Passthrough APIs, Quest on the road to 10M units, and more!

The Ghost Howls

NVIDIA is keeping working on Omniverse, its solution that is a bit a collaboration tool, a bit a simulator, a bit an engine. This means that provided that you have a big enough space, you and your VR friends can meet in the same place, and have fun as if you went to a laser tag game. NVIDIA makes Omniverse compatible with Blender.

AR 530
article thumbnail

The VRScout Report – The Week in VR Review

VRScout

Recapping the top stories covered on the VRScout Report , a weekly live video show and podcast discussing the best in VR, hosted by Malia Probst. The post The VRScout Report – The Week in VR Review appeared first on VRScout. MONEY & FUNDING. San Diego-based GoMeta Inc.