Building a Better 360 Camera from Consumer to Pro, with Insta360’s Michael Shabun
XR for Business Podcast
NOVEMBER 1, 2019
So how do you create a powerful, strong camera, 360 camera tool, but also give it the ease of use of a consumer product, and not have to spend too much time in post and all those things? They used to actually just build virtual experiences and it would use gaming engines like Unity and Unreal. But go back four years.
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