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Meta AI Research: Making Headsets And Glasses Understand Your Room Layout & Furniture

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Meta's latest AI research system makes headsets and glasses understand your room layout and furniture. 0:00 / 0:45 1× Meta's SceneScript in action Quest 3 is capable of generating a raw 3D mesh of your room, and can infer the positions of your walls, floor, and ceiling from this 3D mesh.

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Quest v64 Brought Two Undocumented Features: Furniture Recognition & Multimodal In Home

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You'd generally think that a changelog for the system software of a consumer electronics device would include all major new functionality introduced, but with Meta that isn't always the case. Quest developers can access these bounding boxes using Meta's Scene API and use them to automatically place virtual content.

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Environment understanding for mixed reality: why it is important and why it should improve

The Ghost Howls

These days I’m experimenting with the development of mixed reality applications , and on Quest I’ve so been playing around with environment understanding, seeing the good and the bad of Meta’s approach on this topic. Fragments was another experience that was really ahead of its time Actually, the reality is a bit different.

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