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NoUI/ Zero UI Concept: What Can Stimulate AR and VR Further Development?

ARPost

It is quite obvious that time is against existing solutions, and rapid AR/VR market expansion is restrained only by the inconvenience of interaction with the virtual environment and a still high degree of “exoticism” of these technologies. Project North Star; Source: Leap Motion. And that’s it.

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Varjo XR-4 hands-on preview: high resolution and raytracing are an explosive mix in VR

The Ghost Howls

This flying fluid was reflective, and on it, I could see the perfect reflection of the virtual environment I was in , including my own avatar, which was moving live. Unrelated to my demos with the XR-4, I have also tried a demo with a previous Varjo headset and a plane simulation machine together with Microsoft Flight Simulator.

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Hands-On: Oculus Quest Hand Tracking Feels Great, But It’s Not Perfect

VRScout

I was impressed at how quickly the Quest was able to calibrate my fingers and bring them to life inside the virtual environment. As for actions such as pulling up menus or teleporting around virtual environments, it’s possible that hand gestures such as the ones used with the Microsoft HoloLens or Leap Motion could resolve this.