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HBO’s Westworld Makes Virtual Reality Debut

VRScout

Abrams and written by Jonathan Nolan ( The Dark Knight, Person of Interest ) and Lisa Joy ( Pushing Daisies ) will actually put VR front and center during the show, one thing’s for sure, HBO isn’t being shy about using the immersive technology to promote their ten-episode season premiering next month.

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Weekly Funding & People Roundup: Google acquires Owlchemy.

AllThingsVR

Owlchemy Labs, founded in 2010, has raised $5 million in seed funding from Capital Factory, Qualcomm Ventures, Colopl VR Fund, HTC and The Venture Reality Fund. Read more here. Read more here. 3) Vivid Vision said today it has raised $2.2 million in a seed round to build VR tools that could be used to treat eye problems known as “lazy eye.”San

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‘Google Earth VR’ Launches For Free To Let You Fly Around The World

UploadVR Between Realities podcast

” Google Earth turns all of this data into completely explorable, scalable 3D immersive worlds for the HTC Vive VR headset. the scope and overall philosophy are one of the VR scene’s first truly immersive spaces. The app is available now for free on the HTC Vive.

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Can Virtually Live Replace Pay Per View Television?

VRWorld

Last year, he got the call to move to San Francisco and take over the reign over the company, and build relationships with different franchise owners. In our team, we now love the (HTC) Vive and we’re certain Oculus will catch up. TH: Front end engine; we worked with both Unity and Unreal Engine on different experiences.

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12 Can’t Miss VR Talks You Have To See At GDC 2017

UploadVR Between Realities podcast

Filling up the halls of San Francisco’s Moscone Center, GDC has been a big event for the VR industry over the past few years, but it is seeing something of an explosion this year, which runs from February 27th – March 3rd. : Tuesday, February 28th, 10:00am – 11:00am. Rikard Steiber (HTC), Joel Breton (HTC).

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Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

Development is divided evenly across the HTC Vive and Oculus Rift platforms, each accounting for 31% of projects created, with other major VR platforms such as Samsung Gear VR, OSVR, and Daydream rounding out the bottom numbers. Academy of Art San Francisco, USA. image courtesy VR First. Aalborg University Copenhagen, Denmark.

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OpenBCI: games using brain-interfaces are coming in 3 years

The Ghost Howls

of research and development in the BCI space, and was created with the goal of providing fully immersive and personalized experiences through various streams of biometric feedback. Will it be compatible with Unity and Unreal Engine for development? Yes, it will be compatible with both Unity and Unreal via the BrainFlow SDK.

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