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How to fix Vive controllers not working inside SteamVR games

The Ghost Howls

There are anyway other tools that can help in configuring it properly. The system will guide you in updating the firmware if any new firmware is available; How to update the firmware on your HTC Vive devices. To enter SteamVR Beta, open Steam and Select Library -> Tools. Razer Synapse. Choose Properties. With no luck.

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The XR Week Peek (2023.12.04): Varjo announces XR-4 headset, Quest 2 sells much more than Quest 3, and more!

The Ghost Howls

More info A Universal Unity VR injector may be in the works, or maybe not Raicuparta has just added an old simple Universal Unity VR Mod tool to its Rai Pal tool. If all the existing flatscreen Unity games could become VR-compatible, that would be huge. But for now, we are not sure at all this is going to happen. Big kudos to them!

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Review OSVR HDK2

VR Bites

from Razer. The result was somewhat disappointing, so Razer assisted to show me their latest model. Razer helped me out of that illusion. Razer has chosen a dual lens system. Razer want the user and the developer to be free in their choice. The Razer Hydra controllers are used by many developers as an alternative.

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The XR Week Peek (2023.03.27): Vive inside-out Tracker announced, Pico’s launch in the US delayed, and more!

The Ghost Howls

Epic also announced a few interesting things, like a tool to record facial animations for MetaHumans that run on an iPhone; and Fab, the Unreal version of the Unity Asset Store, where the developers can find many tools and multimedia elements put on sale. Upload VR went hands-on with both and found them good.

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Vrui on Oculus Rift DK2

Doc-Ok

I know, the Oculus Rift DK2 is obsolete equipment, but nonetheless — there are a lot of them still out there, it’s still a decent VR headset for seated applications, I guess they’re getting cheaper on eBay now, and I put in all the work back then to support it in Vrui, so I might as well describe how to use it.

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Song Made By AI Gets Stunning 360° Music Video

VRScout

AI, music, and VR creation tools collide in this beautiful 360° video. What were some of the largest challenges you faced during production and how did you overcome them? I also had to work while on other business trips, and so I did most of the final processing on my Razer laptop. What are you working on next?

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