Remove Head Tracking Remove Microsoft Remove Unity Remove Unreal
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Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?’s Michael Eichenseer

XR for Business Podcast

Michael: And this is why I’ve been working on starting this dojo, or this VR maker space; because the tools for building — there’s VRTK for Unity… there’s just all these tools. And the next generation of headsets that will come out in the next 24 months will all have eye tracking and head tracking.

Tips 78
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Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?’s Michael Eichenseer

XR for Business Podcast

Michael: And this is why I’ve been working on starting this dojo, or this VR maker space; because the tools for building — there’s VRTK for Unity… there’s just all these tools. And the next generation of headsets that will come out in the next 24 months will all have eye tracking and head tracking.

Tips 78
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article thumbnail

Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?'s Michael Eichenseer

XR for Business Podcast

Michael: And this is why I've been working on starting this dojo, or this VR maker space; because the tools for building -- there's VRTK for Unity. And the next generation of headsets that will come out in the next 24 months will all have eye tracking and head tracking. Unity is always my top one. Amazon Sumerian.

Tips 60
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OSVR - a Look Ahead

VRGuy

For example, head tracking can come from optical trackers or inertial ones. Many game engines – such as Unity, Unreal and SteamVR- immediately support it. Microsoft Hololens kits are shipping to developers, but are not priced for consumers yet. A key OSVR goal is to create abstract device interfaces.

Latency 40