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Design Sprints at Leap Motion: A Playground of 3D User Interfaces

Leapmotion

Click To Tweet When someone first puts on a Leap Motion-enabled VR headset, it often seems like they’re rediscovering how to use their own hands. Click To Tweet Since this project was designed to run on mobile VR headsets, we designed knowing that it might be experienced with only 3 degree-of-freedom (3DoF) head tracking.

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OSVR Co-founder on the Future of Open Source Virtual Reality

Road to VR

Acer, NVIDIA, Valve, Ubisoft, Leap Motion and many others joined the ecosystem. For example, head tracking can come from optical trackers or inertial ones. If developers use an API from one peripheral vendor, they need to learn a new API for each new device. He frequently shares his views and knowledge on his blog.

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OSVR - a Look Ahead

VRGuy

Acer, NVIDIA, Valve, Ubisoft, Leap Motion and many others joined the ecosystem. For example, head tracking can come from optical trackers or inertial ones. If developers use an API from one peripheral vendor, they need to learn a new API for each new device. It turns out that others share this vision.

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