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Sony Researchers Unveil Knuckles-style Prototype VR Controller with Full Hand Tracking

Road to VR

Sony Interactive Entertainment (SIE) researchers unveiled a prototype motion controller recently which showcases experimental techniques into full hand tracking using machine learning and capacitive sensors. Image courtesy SIE. “We have introduced 2.5D

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The XR Week Peek (2020.09.21): Quest 2 released, NVIDIA acquires ARM, Leap Motion 2 on sale, and much more!

The Ghost Howls

At Facebook Connect this week , Facebook has: Released the powerful Oculus Quest 2 , powered by Snapdragon XR2, and with a 4K display. an ARM chips can be installed on IoT sensors that communicate to a server where an NVIDIA card is used to perform machine learning on the data). You can finally buy the Leap Motion v2 accessory.

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Hands-On: Oculus Quest Hand Tracking Feels Great, But It’s Not Perfect

VRScout

Quest hand tracking is perfect for slower experiences with light interaction. During Oculus Connect 6 in San Jose, CA, Mark Zuckerberg unveiled that the Oculus Quest would allow for hand and finger tracking without the need of any hand controllers, and of course, I couldn’t wait to try it.

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SenseGlove review: a nice DK1 for force-feedback in VR

The Ghost Howls

This realism is offered through three main features: Fingers tracking : Senseglove can detect the orientation of your hand and also the bending angle of your fingers. It can so be used as a hand tracking device; Vibrotactile feedback : SenseGlove has some motors that can vibrate so that you feel vibrations on your fingertips.

Haptic 517
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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

Varag: So Clay is a software company, we're specializing in hand tracking and gesture recognition, mostly in the AR and VR space. We did a project just using Google's hand tracking library. And hand tracking needs to be there. But let's get back to hand tracking, because this is a vital part.

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

Varag: So Clay is a software company, we're specializing in hand tracking and gesture recognition, mostly in the AR and VR space. We did a project just using Google's hand tracking library. And hand tracking needs to be there. But let's get back to hand tracking, because this is a vital part.

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

Varag: So Clay is a software company, we're specializing in hand tracking and gesture recognition, mostly in the AR and VR space. We did a project just using Google's hand tracking library. And hand tracking needs to be there. But let's get back to hand tracking, because this is a vital part.