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The Ghost Howls’s VR Week Peek (2019.12.16): Oculus Quest gets hand tracking, Magic Leap pivots towards enterprise and much more!

The Ghost Howls

Magic Leap pivots towards enterprise. At the same time, Magic Leap has also shipped a new runtime for its hardware , with the addition of new nice features like vocal commands. At the same time, Magic Leap has also shipped a new runtime for its hardware , with the addition of new nice features like vocal commands.

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Are Apple’s AR Glasses Hiding in Plain Sight?

AR Insider

The same day, iOS developer Steve Troughton-Smith found the StarBoard framework in the official “golden master” of iOS 13; he also pointed out references to “HME,” which many speculated stood for “head-mounted experience.” ” (HMD, or head-mounted display, is a common term for a VR/AR headset.).

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The High-end VR Room of the Future Looks Like This

UploadVR Between Realities podcast

I’m an early-stage VC focused on virtual and augmented reality, so I pieced this together based on the forward-thinking pitches and demos I’ve been lucky enough to see through my work, plus a lifetime of burning through sci-fi and video games. Check out the bottom of this post for a list of VR inspiration.

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The Apple Privacy Wall

Robert Scoble

Irena and I are hearing that one of the devices, er, AR/VR head-mounted displays, Apple is considering launching next year could go directly after Oculus Quest and the rest of the VR space. Same with Google. You know all those apps that make it easy to sign on by clicking a Facebook or Google button?

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How Will AR Transform Advertising?

AR Insider

Or we can put on device on our head (a head-mounted display or HMD) that completely occludes us from the real world allowing us to enter a completely simulated environment which we can walk around and interact in because the computer is sensing our physical actions: this is Virtual Reality or VR.

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A brief history of VR and AR

TechCrunch VR

The system featured a head-mounted display with head tracking that could be used to explore virtual environments or real remote images from a camera — foreshadowing future breakthroughs in teleoperation. Google revealed Glass the same year the first Oculus prototype hit the scene.

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