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Metaverse needs to solve problems, not be the problem

ARVR

We’re getting better on hardware and high quality content, but how do we actually distribute the fabulous 360 degrees pieces? COVID also helped professional implementation of VR which is closer to the real experience than Zoom, Google Meet or Teams. Hardware ?—?you It will not sell if it creates them. Photo: Meridian Treehouse.

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Looking Back at Virtual Reality Over the Last 5 Years

UploadVR Between Realities podcast

Just go to your local hardware store, pay as little as $5, et voilá! They even became “Christmas present of the year” here in Sweden in 2016! For software developers like myself, we can finally focus on utilizing the capabilities of the hardware available instead of just fearing whether or not VR will take off. It’s that easy.

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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

And by ’99, the hardware was there, so you can start running this on PCs. But we managed to navigate those water until I would say 2011, 2012, when the hardware became available for mobile devices. The showrooms value is diminished, because if you go back 5, 10 years, there were no major producer of hardware, for virtual reality.

AR 78
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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

And by ’99, the hardware was there, so you can start running this on PCs. But we managed to navigate those water until I would say 2011, 2012, when the hardware became available for mobile devices. The showrooms value is diminished, because if you go back 5, 10 years, there were no major producer of hardware, for virtual reality.

AR 78
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The IKEA of AR: Making Content Effortlessly, with EON Reality's Dan Lejerskar

XR for Business Podcast

And by '99, the hardware was there, so you can start running this on PCs. But we managed to navigate those water until I would say 2011, 2012, when the hardware became available for mobile devices. The showrooms value is diminished, because if you go back 5, 10 years, there were no major producer of hardware, for virtual reality.

AR 60
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THE TOP 10 VIRTUAL REALITY STARTUPS IN INDIA - III

XROM

Sir Timothy John Berners-Lee who laid the foundation of internet had visioned it as a decentralised & open platform, but unfortunately today it’s a walled garden with gatekeepers such as #Facebook #Google & others sprouting more & more paywalls. FirebirdVR is also exploring thier own XR hardware. 5- PlugXR, Inc.

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Will Huawei Force Apple’s Vision Pro to Rebrand in China?

XR Today - Mixed Reality tag

However, Huawei patented the former in 2019, at the start of the push for immersive hardware. According to Chinese patent law, Class 9 trademarks extend across numerous product types such as photo, cinema, and signalling hardware. Huawei’s P30 series was the last flagship phone to include Google Mobile Services (GMS) natively.

China 90