Remove Gesture Control Remove Machine Learning Remove Oculus Remove Simulation
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Enabling the XR Economy, with Holo-Light’s Florian Haspinger

XR for Business Podcast

And today we're going to be learning how Holo-Light is redefining engineering across automotive, manufacturing, chemical, and myriad other industries using XR technologies. Florian: The use case of BASF, BASF is doing a lot of stuff, doing simulation things on AR, engineering things on AR and VR. We need that machine over here.

Study 78
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Enabling the XR Economy, with Holo-Light’s Florian Haspinger

XR for Business Podcast

And today we're going to be learning how Holo-Light is redefining engineering across automotive, manufacturing, chemical, and myriad other industries using XR technologies. Florian: The use case of BASF, BASF is doing a lot of stuff, doing simulation things on AR, engineering things on AR and VR. We need that machine over here.

Study 78
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11 New #3DJam Demos: Droids and Discovery

Leapmotion

With an interactive simulation of a chemistry lab, you can try burning, exploding, irradiating, polymerizing, and more. Learn all about the effects of super-cooling. Requires: Windows, Oculus Rift. Two programmers, Stephan Gensch and Ronny Esterluss, worked on gesture detection, navigation, and development in Unity3D.

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Massive XR Environments and Transforming Education with Alvin Wang Graylin

XR for Business Podcast

HTC’s Alvin Wang Graylin discusses what this means for everything from automotive design to helping children learn about the universe. I mean, if you think about it, let’s say you have a firefighter squad that wants to train together, and, you know, they have a giant field that they can simulate a real fire in a building.

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Massive XR Environments and Transforming Education with Alvin Wang Graylin

XR for Business Podcast

HTC’s Alvin Wang Graylin discusses what this means for everything from automotive design to helping children learn about the universe. I mean, if you think about it, let’s say you have a firefighter squad that wants to train together, and, you know, they have a giant field that they can simulate a real fire in a building.

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Getting — and Keeping — Your Attention in XR, with LumiereVR COO Alexander Haque

XR for Business Podcast

You can learn more about Alex and Lumiere by visiting LumiereVR.com. Alan: So does it work with the Oculus Go? We actually have a pretty good relationship with the folks at Oculus. The whole purpose of VR is to give almost a lifelike simulation, if not give as close as a lifelike simulation as you can.

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Getting -- and Keeping -- Your Attention in XR, with LumiereVR COO Alexander Haque

XR for Business Podcast

You can learn more about Alex and Lumiere by visiting LumiereVR.com. Alan: So does it work with the Oculus Go? We actually have a pretty good relationship with the folks at Oculus. The whole purpose of VR is to give almost a lifelike simulation, if not give as close as a lifelike simulation as you can.