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NBA All-Star and Weekly Regular Season Coverage Comes Live to VR via TNT and Intel

Road to VR

The app is available today on the Oculus store and the Google Play store. Turner Sports says that fans will be able to see highlights, recaps, and live and on-demand full games in VR (provided they are logged in with an applicable TV provider), including in-game broadcast stats and commentary. Sunday, Feb. Thursday, Mar.

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The NBA and TNT Partner With Intel For Biggest VR Push Yet

VRScout

The NBA and TNT are launching a VR experience that is powered by Intel True VR and promises to not only bring fans even closer to the game, but serve as a portal into all available programming through on-demand VR coverage of the upcoming NBA All-Star weekend. Each camera will have at least four angles of the game that you can control.

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STRIVR Labs Raises $5 Million And Adds Enterprise VR Training

UploadVR Between Realities podcast

And so startup STRIVR Labs has launched into a new enterprise VR training business, while still remaining in the sports VR training game. It is an end-to-end platform, from content capture to reporting/assessment, and the content is viewed with regular VR headsets like Oculus and Samsung Gear VR.

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A History of Haptics: Electric Eels to an Ultimate Display

HaptX

David also helps maintain a website about haptic media studies and has a book about the history of haptics called Archaeologies of Touch: Interfacing with Haptics from Electricity to Computing , coming out in early 2018 with the University of Minnesota Press. Source: University of Minnesota Press. Greg Bilsland.

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