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The VRScout Report – The Week in VR Review

VRScout

In the fall of 2016, Microsoft announced a partnership with a handful of hardware manufacturers to make developer headsets implementing the inside-out tracking technology seen on the HoloLens. LA, GET EXCITED: BJORK’S VR EXHIBITION COMES TO LOS ANGELES. VALVE’S R&D IN EYE-TRACKING TO INCREASE.

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As UploadVR Turns 2 We Reflect On The First Full Year of Consumer VR

UploadVR Between Realities podcast

Eye-tracking startup Eyefluence, which raises $14 million this month, is acquired about a year later by Google. A series of announcements from Amazon, Crytek, Epic Games and Unity Technologies showcase an evolution among their respective game engines into VR world creation toolsets. December 2015. March 2016.

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On the XR Beat, with VentureBeat’s Dean Takahashi

XR for Business Podcast

Dean: Getting back to the platform owners, I think if you look at HTC and some of the things that they’ve done… you know, they did an eye-tracking version of the HTC Vive here. Alan: The VIVE Pro Eye. And now, to this day, I think it remains Microsoft’s best pivot ever. Dean: Yeah.

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On the XR Beat, with VentureBeat’s Dean Takahashi

XR for Business Podcast

Dean: Getting back to the platform owners, I think if you look at HTC and some of the things that they’ve done… you know, they did an eye-tracking version of the HTC Vive here. Alan: The VIVE Pro Eye. And now, to this day, I think it remains Microsoft’s best pivot ever. Dean: Yeah.

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On the XR Beat, with VentureBeat's Dean Takahashi

XR for Business Podcast

John Riccitiello -- the CEO of Unity -- was one of the first to point out that there was going to be this great sort of gold rush of people who were going to overhype VR and its potential, and then we're going to see this gap of a disappointment where the early reality didn't match up with the hype and a lot of people were going to bail on it.

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On the XR Beat, with VentureBeat’s Dean Takahashi

XR for Business Podcast

Dean: Getting back to the platform owners, I think if you look at HTC and some of the things that they’ve done… you know, they did an eye-tracking version of the HTC Vive here. Alan: The VIVE Pro Eye. And now, to this day, I think it remains Microsoft’s best pivot ever. Dean: Yeah.

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XR Podcast Hosts Unite, with Voices of VR Podcast’s Kent Bye – Part 1

XR for Business Podcast

Kent: It reminds me of– I have gone to Microsoft Build for the last three years, and that’s a good place to kind of see some of the AR demos that are there in terms of the partners with Microsoft. Being able to actually look somebody in the eyes in VR. Alan: Yeah. It really– it feels right. It’s amazing.