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A Work in Progress: Virtual Reality

VRScout

VR faces many challenges when approaching content creation: latency, SIM sickness, limitations in tools available for building, high expense, lack of vernacular/rules, and very little monetary return on investment. Fove has created an eye-tracking headset, which other headset manufacturers may seek to include in future iterations.

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Emteq Aims to Humanize VR by Capturing Your Facial Expressions

Road to VR

As researchers and VR start-ups make great strides in increasing the sense of presence such as larger field of view, lower latency and more natural input, a Brighton based start-up has just announced a new technology that can track a user’s facial expressions without markers. Emteq, with was founded with $1.5

Fove 100
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Oculus Chief Scientist Predicts the Next 5 Years of VR Technology

Road to VR

Estimating the position of the fovea requires “virtually perfect” eye tracking, which Abrash describes as “not a solved problem at all” due to the variability of pupils, eyelids, and the complexities of building a system that works across the full range of eye motion for a broad userbase.

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China shows its masterplan to lead Virtual Reality in 2025

The Ghost Howls

7invensun for eye tracking addons). Apart from these visual features, there are other areas that must be improved: 3D cameras Inside-out tracking Immersive sound Voice interaction Eye tracking Tactile feedback Emotion recognition Brain-Computer Interfaces. – Near-eye display technology.

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The Ghost Howls’s VR Week Peek (2019.10.06): Vive Cosmos has a mild launch, Quest updates its runtime and much more!

The Ghost Howls

On October, 3rd, HTC has started shipping the Vive Cosmos, its super-versatile VR headset , that thanks to many accessories (wireless adapter, eye tracking add-on , SteamVR tracking faceplate, etc…) is one of the most interesting VR headsets for enterprises and prosumers. Vive Cosmos has just had a not-so-great launch.