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A Work in Progress: Virtual Reality

VRScout

HTC has sold an estimated 100k Vives. VR faces many challenges when approaching content creation: latency, SIM sickness, limitations in tools available for building, high expense, lack of vernacular/rules, and very little monetary return on investment. Gen Z is the the most passionate segment in VR. VR Consumption, 2016.

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The Ghost Howls’s VR Week Peek (2019.10.06): Vive Cosmos has a mild launch, Quest updates its runtime and much more!

The Ghost Howls

Image by HTC). The interesting thing is that HTC has claimed that duration, but then some people of HTC said that is not true, and also some reviewers called this a fake news. The situation is a bit confused; Tracking not working in dim light. We wait and see what HTC will tell us. Good luck to him and to HTC!

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China shows its masterplan to lead Virtual Reality in 2025

The Ghost Howls

7invensun for eye tracking addons). Apart from these visual features, there are other areas that must be improved: 3D cameras Inside-out tracking Immersive sound Voice interaction Eye tracking Tactile feedback Emotion recognition Brain-Computer Interfaces. – Near-eye display technology.