Flexing Your Brain in XR, with Cognitive Design's Todd Maddox

XR for Business Podcast

You sat there and you talked to the person and it recorded your eye tracking, your hand motions, your head pose. But if you start tweaking and incorporating other ways of doing this, that are less guided and more discovery-based by the learner, and – critically -- involve real-time reward and punishment. And you're asking him to sit down and type out standard operating procedures, which is knowledge. We're making progress on wearables that tell us all kinds of stuff.