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FOVE Eye-tracking Headset Gets Final Specs and Pre-order Date

Road to VR

FOVE has announced that their first eye-tracking VR headset, the FOVE 0, will open for pre-orders on November 2nd, and has also released the final specifications of the device. Much like Oculus, FOVE began as a successful Kickstarter which raised $480,000 , nearly twice its goal, back in mid-2015. Eye Tracking.

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Valve, SMI and Tobii Preview VR’s Eye Tracking Future In HTC Vive

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Dinosaur kicking for $300 is certainly funny, but it’s also a great example of a broad effort by developers and hardware manufacturers to make virtual worlds more responsive to human behavior. A look inside a headset with eye tracking from Tobii. My aim was so-so on the first few throws, but that was without eye-tracking.

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Oculus Enters The VR Eye-Tracking Arms Race With ‘Eye Tribe’ Acquisition

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Oculus has acquired an eye-tracking startup known as The Eye Tribe , a company spokesman confirmed to UploadVR this morning. According to The Eye Tribe’s website, its technology, allows “eye control for consumer devices that enables simplified and enhanced user experiences.

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SMI Talks Eye Tracking VR Applications & Foveated Rendering

Road to VR

Sensomotoric Instruments (SMI) is a German-based eye tracking company who has released an eye tracking kit for the Oculus DK2 & Gear VR , and most recently for the HTC Vive. See Also: FOVE Debuts Latest Design for Eye Tracking VR Headset. Support Voices of VR. Subscribe on iTunes.

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GDC 2017: SMI Is Working With Valve To Bring Eye-Tracking To OpenVR

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Eye-tracking is arguably one of the most important pieces of VR’s future, and SensoMotoric Instruments (SMI) and Valve are working together to bring the tech closer to reality. Not only that, but the pair have also successfully integrated SMI’s tech into select HTC Vive units.

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Hands-on: HoloLens 2 is a More Than Just a Larger Field of View

Road to VR

That’s all well and good, but is the HoloLens 2 hardware truly a ‘2.0’ Once the device was on and comfy, I was prompted with a quick eye-tracking calibration scene that displayed a number of pinkish-purple gems that popped in and out of the scene when I looked at them, then I was set and ready to start HoloLensing.

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‘Esper’, ‘Gang Beasts’ Dev Coatsink Going All-In On VR, Working On Three New Games

UploadVR Between Realities podcast

He also teased that “some may be suited to new hardware coming out.” It’s quite possible the team has another game on the way under that partnership, though it could just as easily be working on a PlayStation VR exclusive if not on the HTC Vive as one of the new Vive Studios teams.

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