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The Brighter Reality of Virtual Reality

ARVR

Creating remote MR productions VR for rehabilitation of cognitive and psychological disorders (Source: Kurt Othmer, Youtube) A recent survey has narrowed down to the fact that every minute of the day, there is a vehicle related accident. If you are a game developer in unity or even just a beginner do give VR development a try!

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The Ghost Howls’s VR Week Peek (2019.08.11): Gear VR is over, Go long term future is uncertain, Huawei teases its metaverse and much more!

The Ghost Howls

Image by Samsung). Anyway, officially, both Samsung and Oculus have continued at least to support it. But at the presentation of the latest Samsung Note 10, for the first time after the Note 4, Samsung has dropped support for Gear VR in its latest flagship device. And Samsung is not abandoning XR for sure.

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The XR Week Peek (2021.12.13): Horizon Worlds is now in open beta, Among Us VR is coming, and more!

The Ghost Howls

This has been a pretty interesting week for me, having spoken at XR Safety Week and Stereopsia, and having published two cool articles about creating innovative SteamVR controllers and using Application SpaceWarp in Unity to almost double the framerate of your application. Microsoft and Samsung may be partnering for an AR device.

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Attending Digital Concerts in XR with The Boolean’s Anne McKinnon

XR for Business Podcast

Her consulting bridges the gap between entertainment and technology. Anne is actively engaged in the entertainment industry at the intersection of music, arts, gaming, and tech. But otherwise we’re using the Samsung Gear VR. And doing activations so we can import any Unity scene. Again, they’re tetherless.

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Attending Digital Concerts in XR with The Boolean’s Anne McKinnon

XR for Business Podcast

Her consulting bridges the gap between entertainment and technology. Anne is actively engaged in the entertainment industry at the intersection of music, arts, gaming, and tech. But otherwise we’re using the Samsung Gear VR. And doing activations so we can import any Unity scene. Again, they’re tetherless.

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Attending Digital Concerts in XR with The Boolean's Anne McKinnon

XR for Business Podcast

Her consulting bridges the gap between entertainment and technology. Anne is actively engaged in the entertainment industry at the intersection of music, arts, gaming, and tech. But otherwise we're using the Samsung Gear VR. And doing activations so we can import any Unity scene. But we don't have funds to port.

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