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What is the Market Growth of Virtual Reality

XR Today - Virtual Reality

On the other hand, headsets like the Pico 4 and PSVR2 by Sony present a range of end-users with powerful immersive headsets. The platform sells virtual real estate where users can purchase land and establish a digital, private residence. The device also serves as an enterprise and education tool.

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The VRScout Report – The Week in VR Review

VRScout

The slashed projections’ biggest loser is Sony’s PlayStation VR, with unit sales predictions downgraded from 2.6M As the PSVR requires a PS4 or the PS Pro (and plays better on the Pro, which runs 4K), Sony is choosing to push consumers towards buying their recently-released Pro console.

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How the Stock Market is Showing Faith in Augmented and Virtual Reality (AR/VR)

ARVR

One-year price performance for SNAP as of 2/3/20 Sony Corp. SNE) Sony is the owner of the PlayStation console and, PlayStation VR , its accompanying VR headset. Snap’s Lens Studio allows creators to unleash their creativity and create interactive AR experiences, while business can advertise with unique Lens Ads.

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SLIVER.TV Raises $9.8 Million to Transport eSports into VR

VRWorld

million Series A round from newly found partners with an diverse portfolio: Danhua Capital (content), Heuristic Capital Partners (hardware) and ZP Capital (real estate). million, including players such as the DCM, Samsung Next Fund, Sierra Ventures, Sony Innovation Fund and VR Fund. The company just received a 9.8

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E3 2017: Everything You Need To Know About VR And AR At This Year’s Show

UploadVR Between Realities podcast

This year’s Electronic Entertainment Expo (e3 2017) will officially begin on Tuesday, June 13th, and run until Thursday, June 15th, at the Los Angeles Convention Center. There’s plenty of chances for the team to make a splash without shelling out for expensive show floor real estate. PlayStation VR (Sony).

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Top 50 Asian Virtual Reality-Augmented Reality Leaders,Evangelists, Investors & Influencers

XROM

Co-founder & CEO of #VeeR, A leading VR entertainment company with the mission of bringing cinematic VR content to the mass audience. Founded in 2016, VeeR is a leading VR entertainment platform available worldwide, across all major VR headsets? Location-Based Entertainment content partner (Dark Media and VR). 3- Ayden Ye.

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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

It's also true for apartments in the real estate space. So you can see that you can apply real time 3D, and this is kind of a high visualization tool every way through the lifecycle of the product. We have USD in the world of entertainment. So that communication tool is actually very important in marketing.

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