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THX Is Bringing ‘Personal’ 3D Audio for Virtual Reality to Mobile

VRScout

That’s partly why video gaming brand Razer acquired THX , an audiovisual certifying company founded by George Lucas in 1983 that’s expanding into the growing VR market. ” This basically means THX wants to add higher quality 3D audio experiences to VR ecosystems that run on mobile, like the Samsung Gear or Google Daydream.

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The Unmissable Highlights From CES 2024

Bernard Marr

Samsung's Ballie personal assistant robot, now equipped with an onboard projector and enhanced AI capabilities, evolves into a pet-like companion that adapts to the needs and preferences of its users. This remarkable creation boasts two-legged mobility, user recognition, and seamless integration with LG's smart appliances.

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The XR Week Peek (2021.12.06): Upload VR Showcase, Apple headset rumors, and more!

The Ghost Howls

The company is also exploring new ways to expand the Moss universe; Schell Games has announced Lost Recipes , an educational experience that teaches you the various cooking techniques of different cultures in a relaxing and entertaining way. It will be available across Quest, PSVR, and PC VR headsets. reducing our field of view).

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VR Bound Announces Nominees For Inaugural 2017 VR Awards

VRScout

Colaianni says “Our mission of being an inclusive awards body for the immersive sector spans far beyond just entertainment.” Along with categories that you would expect, such as gaming and entertainment, I was excited to see a category for VR education and training. Razer – OSVR. Samsung – Gear VR.

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A Brief History of Virtual Reality at CES

Road to VR

2015’s CES was the first for Samsung’s ‘Oculus powered’ mobile VR headset ‘Gear VR’ having been unveiled and impressing a few months earlier at IFA Berlin. We also got hyped for an experimental input device which promised to bring electromagnetic field powered positional input tracking to Samsung Gear VR.

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Attending Digital Concerts in XR with The Boolean’s Anne McKinnon

XR for Business Podcast

Her consulting bridges the gap between entertainment and technology. Anne is actively engaged in the entertainment industry at the intersection of music, arts, gaming, and tech. But otherwise we’re using the Samsung Gear VR. We’re speaking with Razer as well. But we don’t have funds to port. Anne: Yeah.

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Attending Digital Concerts in XR with The Boolean’s Anne McKinnon

XR for Business Podcast

Her consulting bridges the gap between entertainment and technology. Anne is actively engaged in the entertainment industry at the intersection of music, arts, gaming, and tech. But otherwise we’re using the Samsung Gear VR. We’re speaking with Razer as well. But we don’t have funds to port. Anne: Yeah.