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Vacation Simulator, Mars Alive, Four Other Titles Arrive On PSVR This Week

VRScout

Choosing to withdraw from this year’s event—a move that has many of us concerned for the future of the long-running entertainment expo—Sony is now taking advantage of the post-conference madness with the announcement of six new VR titles heading to PlayStation VR over the next five days. MINI MECH MAYHEM from Futurlab.

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Report: Global VR Hardware Revenue To Hit $3.6 Billion in 2017

VRScout

When it comes to sales from software and services, revenue is expected to increase by almost $1B this year, with high-quality entertainment content fueling much of the growth. North America will be the fastest growing market as it reach $403M this year.

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Investing in XR with GFR Fund’s Teppei Tsutsui

XR for Business Podcast

So the GFR Fund is a seed stage fund that’s investing technology companies, disrupting the digital media and entertainment space, including VR and AR. We have about 40 million under management and we invest in primarily in North America, but also in Asia and Europe, too. Teppei: They have about six locations now.

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Investing in XR with GFR Fund’s Teppei Tsutsui

XR for Business Podcast

So the GFR Fund is a seed stage fund that’s investing technology companies, disrupting the digital media and entertainment space, including VR and AR. We have about 40 million under management and we invest in primarily in North America, but also in Asia and Europe, too. Teppei: They have about six locations now.

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Investing in XR with GFR Fund’s Teppei Tsutsui

XR for Business Podcast

So the GFR Fund is a seed stage fund that’s investing technology companies, disrupting the digital media and entertainment space, including VR and AR. We have about 40 million under management and we invest in primarily in North America, but also in Asia and Europe, too. Teppei: They have about six locations now.

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A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

But with that, we also saw the pandemic itself wipe out an entire category of this entire industry, so location based entertainment just disappeared. So you avoid the original location based entertainment. If you were location based entertainment, not so much. Alex: RIP, LBE. chuckles] Alan: [laughs] Exactly! Alex: Mm-hm.

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A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

But with that, we also saw the pandemic itself wipe out an entire category of this entire industry, so location based entertainment just disappeared. So you avoid the original location based entertainment. If you were location based entertainment, not so much. Alex: RIP, LBE. Alan: [laughs] Exactly! Sounds like a rap song.