Sun.Jun 23, 2019

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The Ghost Howls’s VR Week Peek (2019.06.23): HTC teases the Vive Cosmos, Oculus announces AR at OC6 and much more!

The Ghost Howls

If the Paradise was in China, its name would be Qingdao. I’m for the second time in this beautiful city, writing this newsletter while I see an amazing seaside full of colored lights from my window (before I had a walk there and I was astonished). You know, I’m here for the Sandbox Immersive Festival that will begin tomorrow and I’m ready to tell you all my experience here!

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#779: Using VR as a Psychedelic Primer or Integration Tool with Andromeda Entertainment

Voices of VR

Andromeda Entertainment is creating and distributing immersive entertainment experiences for healing and self actualization. I previously talked with CEO Robin Arnott about his Sound Self.

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As Darkness Spreads, Digital Security Is a Matter of Life and Death

Charlie Fink

According to a recent article on The Verge , there is so much disturbing content on Facebook it takes 30,000 people to imperfectly contain it. Neither the big social media networks nor law enforcement is prepared to deal with the scale of the depravity, exploitation, immorality and lawlessness captured on smartphone cameras around the world and posted on social media sites.

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#780: Invoking Psychedelic Embodiment Experiences in VR with Radix Motion’s “MEU” Asynchronous Communication Platform

Voices of VR

Radix Motion is creating a trippy, asynchronous communication platform called MEU that starts to play with our experience of embodiment. CEO Sarah Haskhes is a.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Crossing Blades With Ironclad Giants In Swords Of Gargantua

VRScout

Going toe-to-toe with the Gods themselves is just as intimidating as you’d think. Available now on SteamVR, Oculus Rift/Rift S, and Oculus Quest, Swords of Gargantua is all about big battles against even bigger enemies. Set in a world where ancient Gods known as the Alpha have destroyed the world after losing control of their Godlings—creatures born by the Alpha to participate in wars for their amusement— Swords of Gargantua revolves around arena-style combat with a focus on realisti

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#777: Psychedelics & VR as Scaffolding to Reach Altered States of Consciousness + Experiential Medicine + Latent Human Potentials

Voices of VR

Dr. Cassandra Vieten is the president of the Institute of Noetic Sciences, who’s current tagline is “Informed by Science. Transformed by Experience.” Dr. Vieten gave.

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#776: Designing Music Rituals for Psychedelic Journeys with East Forest

Voices of VR

East Forest has been crafting musical rituals for psilocybin journeys for the past decade, and he just released a five-hour album titled “Music For Mushrooms:

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#778: Brainwave Entrainment & the Frequency-Following Reponse of Light & Sound

Voices of VR

Larry Minikes is a technological pioneer in the consciousness hacking space having started in the space back in 1989 after seeing LED glasses at CES.