Sun.Jun 23, 2019

Oculus Quest Developer Shares Tricks To Optimize Rift And Vive Ports


In the days leading up to Oculus Quest’s launch, the company’s head of third-party content told VentureBeat that porting higher-end PC titles to the standalone platform was more about art asset formatting than code optimization.

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The Ghost Howls’s VR Week Peek (2019.06.23): HTC teases the Vive Cosmos, Oculus announces AR at OC6 and much more!

The Ghost Howls

If the Paradise was in China, its name would be Qingdao. I’m for the second time in this beautiful city, writing this newsletter while I see an amazing seaside full of colored lights from my window (before I had a walk there and I was astonished).

Crossing Blades With Ironclad Giants In Swords Of Gargantua


Going toe-to-toe with the Gods themselves is just as intimidating as you’d think. Available now on SteamVR, Oculus Rift/Rift S, and Oculus Quest, Swords of Gargantua is all about big battles against even bigger enemies.

#779: Using VR as a Psychedelic Primer or Integration Tool with Andromeda Entertainment

Voices of VR

Andromeda Entertainment is creating and distributing immersive entertainment experiences for healing and self actualization. I previously talked with CEO Robin Arnott about his Sound Self. Podcast Archive

As Darkness Spreads, Digital Security Is a Matter of Life and Death

Charlie Fink

According to a recent article on The Verge , there is so much disturbing content on Facebook it takes 30,000 people to imperfectly contain it. Neither the big social media networks nor law enforcement is prepared to deal with the scale of the depravity, exploitation, immorality and lawlessness captured on smartphone cameras around the world and posted on social media sites. “A A lie gets around the world before truth gets its pants on,” Winston Churchill famously said. So it is on social media.

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#780: Invoking Psychedelic Embodiment Experiences in VR with Radix Motion’s “MEU” Asynchronous Communication Platform

Voices of VR

Radix Motion is creating a trippy, asynchronous communication platform called MEU that starts to play with our experience of embodiment. CEO Sarah Haskhes is a. Podcast Archive


More Trending

#781: Experiential Design of Psychedelic Therapy: The Multiplinary Association for Psychedelic Studies & the Future of FDA-Approved MDMA

Voices of VR

The Multiplinary Association for Psychedelic Studies has been doing frontier research into the therapeutic uses of psychedelics for the past 33 years, and they’re currently. Podcast Archive

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#777: Psychedelics & VR as Scaffolding to Reach Altered States of Consciousness + Experiential Medicine + Latent Human Potentials

Voices of VR

Cassandra Vieten is the president of the Institute of Noetic Sciences, who’s current tagline is “Informed by Science. Transformed by Experience.” ” Dr. Vieten gave. Podcast Archive


#778: Brainwave Entrainment & the Frequency-Following Reponse of Light & Sound

Voices of VR

Larry Minikes is a technological pioneer in the consciousness hacking space having started in the space back in 1989 after seeing LED glasses at CES. Podcast Archive