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Unreal Engine 4.20 Ships With Native Mixed Reality Compositing for VR, New AR/VR SDKs

Road to VR

Unreal Engine 4.20 In the VR realm, the new version brings native mixed reality video compositing for VR applications, and an update to a much newer Oculus SDK. along with Magic Leap support. Unreal Engine 4.20 Documentation for the feature can be found here. Updated Oculus SDK. On the AR front, UE 4.20

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XR Interaction Toolkit (eXtended Reality Technology Platforms)

ARVR

Unreal Engine eXtended Reality (XR) Technology Platforms | Source: [link] How to Select Extended Reality (XR) Toolkit? ? Documentation What is WebXR? ? You can make 3D worlds with HTML and Entity-Components for Virtual Reality headsets like Oculus Quest, Rift or WMR, SteamVR, mobile, desktop. ? Unity Game Engine ?? A-Frame ? —?A

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The XR Week Peek (2020.10.12): Quest 2 is launching, dogs use AR, and more!

The Ghost Howls

Facebook has started today enforcing the “Facebook login” rule , asking Oculus users to merge their Facebook and Oculus accounts. So I imagine a Quest 2 where you can avoid having a Facebook account, but you can’t use the Oculus Store, or all the most important apps and games , and so you are de facto forced to use it.

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The Right Time to Invest in VR, with MetaVRse’s Alan Smithson and Alex Colgan

XR for Business Podcast

And then if you take things like Unreal Engine, they're doing concerts on their Fortnite platform. And really, there's been a lot of documentation around the bias that is created when you have face to face meetings, when you're actually looking at the person, it can create a bias that -- right or wrong -- it just is a bias.

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The Right Time to Invest in VR, with MetaVRse’s Alan Smithson and Alex Colgan

XR for Business Podcast

And then if you take things like Unreal Engine, they're doing concerts on their Fortnite platform. And really, there's been a lot of documentation around the bias that is created when you have face to face meetings, when you're actually looking at the person, it can create a bias that -- right or wrong -- it just is a bias.

Canada 78
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The Right Time to Invest in VR, with MetaVRse’s Alan Smithson and Alex Colgan

XR for Business Podcast

And then if you take things like Unreal Engine, they're doing concerts on their Fortnite platform. And really, there's been a lot of documentation around the bias that is created when you have face to face meetings, when you're actually looking at the person, it can create a bias that -- right or wrong -- it just is a bias.

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How to be a good VR startupper – Part 2

The Ghost Howls

Maybe you get featured on Road To VR, you get 200 likes on /r/Oculus. When Epic Games showed its VR mode, that let you develop in Unreal Engine all within VR thanks to a dedicated editor, everyone got crazy and people for days started saying that all VR developers would have developed that way. Something cool and super-innovative.

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