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What is MRTK-Unity? – Mixed Reality ToolKit

XR Today - Mixed Reality tag

The MRTK is a set of components with plugins, samples, and documentation designed to help the development of MR applications using gaming engines from either Unreal Engine or Unity, providing two versions of the solution – MRTK-Unity and MRTK for Unreal. Understanding the MRTK-Unity Toolkit for MR Developers.

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NextMind Review: select objects using your brain powers

The Ghost Howls

As usual, I have also prepared a video review of NextMind, with a thorough analysis of its features, its SDK, and also a video showcasing to you all the technical demos that the company is offering together with the sensor. Think about it as an eye-tracking device that instead of looking into your eyes, reads inside your skull.

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On the XR Beat, with VentureBeat’s Dean Takahashi

XR for Business Podcast

I think I even tried to get an interview with John Carmack, like, the day after he did a demo at E3. They found medical companies that were more interested in how precise those hand controllers could be, so they started doing demos, like a virtual catheter insertion and other kinds of medical training demos. Alan: “HaptX.”H-A-P-T-X,

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On the XR Beat, with VentureBeat’s Dean Takahashi

XR for Business Podcast

I think I even tried to get an interview with John Carmack, like, the day after he did a demo at E3. They found medical companies that were more interested in how precise those hand controllers could be, so they started doing demos, like a virtual catheter insertion and other kinds of medical training demos. Alan: “HaptX.”H-A-P-T-X,

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On the XR Beat, with VentureBeat's Dean Takahashi

XR for Business Podcast

I think I even tried to get an interview with John Carmack, like, the day after he did a demo at E3. They found medical companies that were more interested in how precise those hand controllers could be, so they started doing demos, like a virtual catheter insertion and other kinds of medical training demos. Alan: "HaptX."H-A-P-T-X,

article thumbnail

On the XR Beat, with VentureBeat’s Dean Takahashi

XR for Business Podcast

I think I even tried to get an interview with John Carmack, like, the day after he did a demo at E3. They found medical companies that were more interested in how precise those hand controllers could be, so they started doing demos, like a virtual catheter insertion and other kinds of medical training demos. Alan: “HaptX.”H-A-P-T-X,

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All you need to know on Oculus Connect 6: the most important news in one single article!

The Ghost Howls

The tracking FOV is reported to be quite good, but not as good as the one of the controllers , so you can use your hands only more or less in your vision FOV. In the demos, Facebook has showcased a plane game call Wing Strikers. Unity GPU We recently enabled Unity’s GPU Profiler on Quest and Go. Developer tools.

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