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Facebook is Unlocking AR Capabilities for Developers on Quest 2

Road to VR

Facebook announced today that an upcoming update to the Quest development SDK will include experimental support for a Passthrough API which will allow Unity developers to build AR experiences and features into apps on Quest 2.

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The MR Headsets Market Map for 2023

XR Today - Mixed Reality tag

Microsoft Magic Leap Varjo HP Acer Samsung ASUS Dell Biel AjnaXR FYR Medical ESight Canon IrisVision VRgineers Zappar Lynx Valve Microsoft Microsoft has been increasing its focus on the extended reality landscape in recent years, with the production of solutions such as Microsoft Mesh, and a metaverse environment for Microsoft Teams.

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The Top Mixed Reality Headset Vendors for 2023

XR Today - Mixed Reality tag

Magic Leap Currently focusing its attention on the enterprise landscape, Magic Leap produces AR and MR headsets designed to address the needs of various industries. The device includes two active Bluetooth controllers and access to development platforms such as Unity.

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What Does the XR Industry Think about Apple’s Vision Pro?

XR Today - Mixed Reality tag

This could actually be quite beneficial for Meta, Microsoft, and Magic Leap. The reveal that Apple will be using Unity to bring 3D applications and games to Vision Pro was exciting. Their partnership with Unity will get them there quickly. Apple will use Unity to bring 3D applications and games to Vision Pro.

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IGS 2022 Miami: XR Today Expert Round Table

XR Today - Mixed Reality tag

Many products showcased at the conference included flagship releases of VR headsets and solutions such as the Meta Quest Pro, Magic Leap 2, Lenovo ThinkReality A3, and AT&T’s Volumetric Video Photo Booth, among many others.

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Using XR to Make Training Fun Again with Sprint’s Jonathan Moss

XR for Business Podcast

And what I mean by that is, we had this proof of concept, we were really passionate about doing this, we understood the benefits, but we didn’t really go hire anyone that had Unity experience, or didn’t hire anyone that had 3D modeling experience. I didn’t have a background in Unity. Alan: That’ll be amazing.

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Using XR to Make Training Fun Again with Sprint’s Jonathan Moss

XR for Business Podcast

And what I mean by that is, we had this proof of concept, we were really passionate about doing this, we understood the benefits, but we didn’t really go hire anyone that had Unity experience, or didn’t hire anyone that had 3D modeling experience. I didn’t have a background in Unity. Alan: That’ll be amazing.