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Magic Leap Announces First Round of Independent Creator Program Grant Recipients

Road to VR

Data Visualization. SEE ALSO Microsoft Significantly Misrepresented HoloLens 2's Field of View at Reveal. Retail & Commerce. Creator Tools. Aesthetic Interactive. Felix & Paul Studios. Collaboration. Architecture & Construction. Immersion Analytics. Workplace Training. Documentary. Health & Wellness. Entertainment.

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Black Teen Kicked Out of Roller Rink Because Its Face Recognition Tech Screwed Up, Predictably

GizModo VR

A small but face recognition-equipped Detroit roller rink kicked out a Black teen last Saturday after misidentifying her as a person who’d allegedly gotten into a fight there in March. The girl, Lamya Robinson, says that security scanned her face upon entry and barred her from going inside, despite her claim that… Read more.

Detroit 98
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It’s Time To Develop A Consent Framework For Virtual Beings

VRScout

A scan of Sir David Attenborough in a VR app (Image Credit: Microsoft ). On Identity and Training Agent Behavior on Personal Data. While there is an implied understanding that a user consents to be represented as a virtual being, it is important to articulate the extent to which personal data can be used.

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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

I think we start with, what's a "polygon" and why is that important to be able to push so much data? And what Unreal Engine 5 is about is you will be able to use the data that you actually have available, without preparing it. We call this process data prep. But you mentioned GIS data and CAD data and Lidar data.

Gaming 78
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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

I think we start with, what's a "polygon" and why is that important to be able to push so much data? And what Unreal Engine 5 is about is you will be able to use the data that you actually have available, without preparing it. We call this process data prep. But you mentioned GIS data and CAD data and Lidar data.

Gaming 78
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Assembling a Billion Polygons in Real-Time, with Epic Game’s Marc Petit

XR for Business Podcast

I think we start with, what's a "polygon" and why is that important to be able to push so much data? And what Unreal Engine 5 is about is you will be able to use the data that you actually have available, without preparing it. We call this process data prep. But you mentioned GIS data and CAD data and Lidar data.

Unreal 60
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Getting the ROI out of XR, with Sector 5 Digital's Cameron Ayres

XR for Business Podcast

One of the coolest examples that I think of, which may not apply to the everyday medium-sized company, is training in a way that is location-agnostic, and it could even be marketing; meaning, you could have a salesman or a lead engineer in Dallas, and you could have another engineer in Detroit. Who owns the eye tracking data?