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The Ghost Howls’s VR Week Peek (2019.06.23): HTC teases the Vive Cosmos, Oculus announces AR at OC6 and much more!

The Ghost Howls

The Cosmos faceplate features a new pattern… and apart from the aesthetics, the crux is that it is now possible to see that the headset now features even 6 tracking cameras for positional and controllers’ tracking: two on the front, two on the sides, one on the top of the Faceplate, one on the bottom of the faceplate.

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All the most important AR and VR news from the GDC 2018

The Ghost Howls

HTC has finally revealed the price of the Vive Pro : it will cost $799 just to have the headset (no controller and no base stations, so you must already have a Vive 1 kit) and will be available for pre-orders since April, 5th. The controller too is very comfortable and does its job very well. So, are you ready? Let’s start!

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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

Some of its features are: 2,160 × 2,160 resolution per eye 90Hz framerate 4-cameras inside-out tracking (like the Quest) Touch-like controllers with Knuckles-like finger-sensing Face tracking Hips tracking (for better orientation in games) Integration with SteamVR games Wireless add-on. So this is a market we should all keep an eye on.

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HTC Vive Pro first impressions: should you buy it?

The Ghost Howls

The volume control on the left ear and the mute button on the right ear work very good and are pretty useful. Also, the controllers were the ones of Vive 1 and being used to my Oculus Touch , I felt back to the nineties. A zoom on the headphone with the mute button. Unluckily there were only SteamVR 1.0 HTC Vive 1.0 vs HTC Vive Pro.

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Reaching for the Clouds with 6D.ai’s Matt Miesnieks

XR for Business Podcast

He’s built AR system prototypes for Samsung, and had long executive and technical careers in mobile software infrastructure before jumping into AR back in 2009. He took our midi controller and made a keyboard out of it, but it looked nothing like a keyboard at all. He drives all the displays off of a sample controller.

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Reaching for the Clouds with 6D.ai’s Matt Miesnieks

XR for Business Podcast

He’s built AR system prototypes for Samsung, and had long executive and technical careers in mobile software infrastructure before jumping into AR back in 2009. He took our midi controller and made a keyboard out of it, but it looked nothing like a keyboard at all. He drives all the displays off of a sample controller.

AR 78
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Reaching for the Clouds with 6D.ai’s Matt Miesnieks

XR for Business Podcast

He’s built AR system prototypes for Samsung, and had long executive and technical careers in mobile software infrastructure before jumping into AR back in 2009. He took our midi controller and made a keyboard out of it, but it looked nothing like a keyboard at all. He drives all the displays off of a sample controller.

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