First Ever OpenXR Demo Heading To Siggraph 2018 This Week


The platform, which was announced at GDC last year, will be shown running an Unreal Engine VR demo inside both the StarVR and Microsoft’s Windows ‘Mixed Reality’ VR headsets at the event in Vancouver, Canada, from August 12th – 16th. The group includes over 140 members, with major players like Google, Sony, Valve, HTC, Samsung, Magic Leap, Oculus, AMD and Nvidia involved.

The Ghost Howls’s VR Week Peek (2019.06.23): HTC teases the Vive Cosmos, Oculus announces AR at OC6 and much more!

The Ghost Howls

This could also be a move to counteract the probable future actions of Samsung, that is rumored to announce an amazing AR/VR hybrid standalone headset; The showcase of a new pro device based on the Half-Dome prototype , to fight the Valve Index… and that will become the Rift Pro; The announcement of a new Facebook Metaverse. Magic Leap is suing nReal. Magic Leap has sued Chi Xu, the founder of nReal. If the Paradise was in China, its name would be Qingdao.


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All the most important AR and VR news from the GDC 2018

The Ghost Howls

In my opinion , the true error is with the Vive 1 , that will get a price that is higher than the one of all the competitors… and that will cost as much as a Samsung Odyssey, notwithstanding its far lower features. Magic Leap releases its SDK. We still haven’t seen a Magic Leap device , but at least now we can see its SDK. The SDK offers native APIs, but also supports popular game engines like Unity and Unreal 4.

The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

Stanford and Samsung create a super-high-resolution display. A joint work of the University of Stanford together with Samsung Research has let a team working on optics and another one working on solar panels collaborate to create a new kind of OLED displays featuring 10,000 pixels per inch.

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UploadVR’s Best Of 2018 VR Award Winners


Magic Leap One. Samsung Odyssey+. Narration is incredible and the talent behind it all elevates this to unreal heights. We’ve finally reached the very end of 2018 and it’s been quite the eventful year for the VR industry. If you want to see the original nominees post, you can check that out here , otherwise keep reading for our full list of winners with details on each decision and the pick for the overall best VR game of 2018.

WebXR & A-Frame’s Co-Creator On The The Web’s Future & Why It Matters

Upload VR

When we released it, other companies jumped in and joined the initiative like Samsung and Microsoft and Oculus and the scope of the API grew to incorporate AR use cases also. Diego Marcos is one of the most important figures in WebXR’s story so far.

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Jules Urbach’s Quest To Realize Star Trek’s Holodeck


Facebook, Sony, Valve, Samsung and HTC all bet on games. Its leading competitor, Unreal , rolled out “Blueprints” allowing people to build worlds without any formal knowledge of coding. The promise of this technology helped Magic Leap raise roughly $1.4 There are two schools of thought on how future VR/AR view-independent scenes will be represented for movie-like experiences,” wrote Tim Sweeney, CEO of Unreal creator Epic Games, in an email to me.

The Ghost Howls’s VR Week Peek (2019.08.11): Gear VR is over, Go long term future is uncertain, Huawei teases its metaverse and much more!

The Ghost Howls

Image by Samsung). Anyway, officially, both Samsung and Oculus have continued at least to support it. But at the presentation of the latest Samsung Note 10, for the first time after the Note 4, Samsung has dropped support for Gear VR in its latest flagship device. This means that all new devices by Samsung won’t support Gear VR, that is so condemned to die. And Samsung is not abandoning XR for sure. Next week my blog will turn 3 years old!

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2016: The year of VR in review


Both Unity and Unreal Game engines tried their hands at creating a development environment in VR. Between these two, the Unreal toolkit is a little further along, but both need a lot of design and improvement and neither of these seems like it has surpassed the productivity of a traditional development environment. Samsung rigged up several rollercoasters at multiple Six Flags theme parks with Gear VR experiences.

Reaching for the Clouds with’s Matt Miesnieks

XR for Business Podcast

He’s built AR system prototypes for Samsung, and had long executive and technical careers in mobile software infrastructure before jumping into AR back in 2009.

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The Ghost Howls’s VR Week Peek (2019.08.05): SIGGRAPH shows cool XR stuff, Vive Cosmos will probably cost £700, VirtualLink may die and much more!

The Ghost Howls

Magic Leap’s Undersea was short for people trying it at the exhibition but was far better for who experienced it at home. video) More info (Unreal Engine with Octane Renderer) More info (Wi-fi is not enough for VR streaming). Samsung gets a patent for an AR contact lens. Samsung has just won a patent for an augmented reality contact lens that contains: a display; a motion detection sensor; a communication module (antenna).

Reaching for the Clouds with’s Matt Miesnieks

XR for Business Podcast

He’s built AR system prototypes for Samsung, and had long executive and technical careers in mobile software infrastructure before jumping into AR back in 2009. In his career, he’s been the director of product development of Samsung for VR and AR research and development, co-founder and CEO of Dekko, that created the first mobile holographic and mixed reality platform for iOS, 3D computer vision, and slam tracking.

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