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HTC Vive announces 6 DOF controllers for Vive Focus and teases hand tracking for Vive Pro

The Ghost Howls

Today it’s a great day for virtual reality: at WCVRI conference, HTC has just announced a kit to provide 6 DOF controllers for Vive Focus and has showcased a hands-tracking technology for the Vive Pro ! The Venture Reality Fund and of course HTC. 6 DOF Controllers for Vive Focus.

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The XR Week Peek (2024.05.14): New rumors on the Vision Pro 2, Ultraleap Hyperion, and much more!

The Ghost Howls

Object tracking : Hyperion allows the Leap Motion Controller 2 camera to track AR Markers (also known as fiducial markers) enabling tracking of any object. Robust to handling objects: Hyperion offers superior hand tracking while holding an object in your hand, making it perfect for mixed reality.

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We need camera access to unleash the full potential of Mixed Reality

The Ghost Howls

What if you want to experiment with AI and MR and you don’t want to wait for Meta/Pico/HTC to provide access to the camera feed? If you use a Leap Motion controller, you should be able to grab the feed of its cameras according to its docs.

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VR Prototyping for Less Than $100 with Leap Motion + VRidge

Leapmotion

63 for the Leap Motion Controller and VR Developer Mount , now on sale in our web store. This transforms your phone into a VR headset screen, simulating devices like the HTC Vive. Additional latency. You will “feel” the latency in ways that you wouldn’t on a full setup. Your VR Prototyping Kit. $63

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Tracking Your Hands Using Flex Sensor Technology with Manus VR

Road to VR

I had a chance to try out the Manus VR hand-tracked controller on the expo floor of GDC this year and saw that there a couple of really strong use cases for having your hands and fingers tracked in VR. And I also experienced a lot more than 20ms of latency in my finger movements, which was a presence breaker.

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Hands-on: Gloveone’s Newest Haptic Glove Has Impressive Tracking Tech

Road to VR

But that first version of the glove required a third-party tracking system like Leap Motion in order to translate the movement of the user’s hands into virtual reality. The latency of the input was also quite impressive.

Haptic 100
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Qualcomm’s Standalone VR Is Getting Embedded Leap Motion Hand Tracking

UploadVR Between Realities podcast

Anyone that has used mobile VR knows that controllers are nice, but unless you can ‘see’ your hands and interact with your surroundings with your hands, the immersion is lost. The real improvements are increased performance, power savings and support for Leap Motion.