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NoUI/ Zero UI Concept: What Can Stimulate AR and VR Further Development?

ARPost

Why should we invent another joystick, gamepad or controller, if we already have, thanks to millions of years of evolution, the most perfect controller for interaction with the environment – hands? Let’s build a web-cam in a vanity dresser and add a remote controller to take a snap, and instantly post it on Instagram.

AR 247
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5 Potential Gear VR ‘Killer Apps’ Demonstrated During Samsung Contest

UploadVR Between Realities podcast

Multi-user B2B software for creating and playing 360° VR presentations, the app is optimized for Oculus Rift, Samsung Gear VR, and Cardboard. Just released to the Oculus Store , Mefisto may add smartwatch support to the game, “so the user can see his O2 levels and the Geiger Counter needle by looking at his wrist… If the game does well.

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11 New #3DJam Demos: Droids and Discovery

Leapmotion

Requires: Windows, Oculus Rift. Designed by a team of students at Game-U ( @gameu_nj ), Nerves is an intense visit to the operating room for a motion-control surgeon. Requires: Mac, Oculus Rift. Control a Darby robot on the Raspberry Pi and a Rodeo machine with this project from Hirokazu Egashira and @routeflags.

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

That’s why we need gesture controls ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Today we're speaking with Varag Gharibjanian, the chief revenue officer at Clay AIR, a software company shaping the future of how we interact with the digital world, using natural gesture recognition. Varag: Wow.

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

That’s why we need gesture controls ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Today we're speaking with Varag Gharibjanian, the chief revenue officer at Clay AIR, a software company shaping the future of how we interact with the digital world, using natural gesture recognition. Varag: Wow.

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

That’s why we need gesture controls ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Today we're speaking with Varag Gharibjanian, the chief revenue officer at Clay AIR, a software company shaping the future of how we interact with the digital world, using natural gesture recognition. Varag: Wow.

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Massive XR Environments and Transforming Education with Alvin Wang Graylin

XR for Business Podcast

If you look down, you can actually see your keyboard, or you could see your hand game controller, and that way you’re able to manipulate physical objects, even when you’re in this headset as a monitor replacement. And a week later, on the control group, was down to, I think it was a D+. It was a disaster.