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VR Technology and Hand Tracking in VIVE’s Second Developer Talk

ARPost

While doing demos, people new to VR technology would repeatedly put both controllers into one hand to reach out and try to touch digital artefacts. Laverde also pointed out that while VIVE’s hand tracking SDK works with a number of common platforms including Unity and Unreal, there can be complications for different hardware.

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Manus Brings Your Entire Body Into VR With its Polygon System

Peter Graham

Ever since virtual reality (VR) remerged as a viable consumer product the quest has been to make the technology as immersive and interactive as possible. That’s lead to motion controllers, eye tracking and hand tracking but full-body tracking has stopped and started due to the complexities of this process.