Remove Automotive Remove Gesture Control Remove Hand tracking Remove Leap Motion
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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

We’re used to navigating our computing with keyboards, mice, and maybe track pads — analog input. That’s why we need gesture controls ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Varag: So Clay is a software company, we're specializing in hand tracking and gesture recognition, mostly in the AR and VR space.

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

We’re used to navigating our computing with keyboards, mice, and maybe track pads — analog input. That’s why we need gesture controls ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Varag: So Clay is a software company, we're specializing in hand tracking and gesture recognition, mostly in the AR and VR space.

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article thumbnail

Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

We’re used to navigating our computing with keyboards, mice, and maybe track pads — analog input. That’s why we need gesture controls ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Varag: So Clay is a software company, we're specializing in hand tracking and gesture recognition, mostly in the AR and VR space.

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Massive XR Environments and Transforming Education with Alvin Wang Graylin

XR for Business Podcast

The latest generation of XR technologies introduces radical new capabilities, from multi-user tracking in massive spaces, to 6DOF standalone headsets, to the ability to track hands, eyes, and lips. Yes, so at the VEC – and at GDC – we actually announced our USDKs for hand tracking. BMW is doing virtual prototypes.

article thumbnail

Massive XR Environments and Transforming Education with Alvin Wang Graylin

XR for Business Podcast

The latest generation of XR technologies introduces radical new capabilities, from multi-user tracking in massive spaces, to 6DOF standalone headsets, to the ability to track hands, eyes, and lips. Yes, so at the VEC – and at GDC – we actually announced our USDKs for hand tracking. BMW is doing virtual prototypes.