Remove Augmented Reality Remove Leap Motion Remove Tools Remove Virtual Environment
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The XR Week Peek (2024.05.14): New rumors on the Vision Pro 2, Ultraleap Hyperion, and much more!

The Ghost Howls

Robust to handling objects: Hyperion offers superior hand tracking while holding an object in your hand, making it perfect for mixed reality. Object tracking : Hyperion allows the Leap Motion Controller 2 camera to track AR Markers (also known as fiducial markers) enabling tracking of any object.

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Build AR & VR Apps With the Open-Source Virtuoso SDK

Peter Graham

There are a number of ways to create your own virtual reality (VR) or augmented reality (AR) app/videogame. VSDK is a free, augmented/virtual reality software development kit that helps developers rapidly achieve results,” said Dr. Michael Jenkins, Senior Scientist at Charles River Analytics in a statement.

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Reaching into 3D Data, Exploring CAD Designs, Virtual Meetings, and More

Leapmotion

Much like our UI Widgets , it’s a set of interface elements – switch, lever and potentiometer – that can be embedded in any virtual environment. During the 3D Jam, I was surprised by the lack of tools like this. If I could have found a professional tool like this, I would have been begging my boss to buy it!”.

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Simple, Elegant, Fun: Hauhet + Paper Plane by VRARlab

Leapmotion

With Paper Plane , we studied the basic features of Leap Motion using fairly simple mechanics. What was it like incorporating Leap Motion into your Unity workflow? What types of tools or building blocks have helped you create a sense of immersion? How did each idea come about? VRARlab is on Twitter @VRARlab.

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The Importance of Hand Tracking UX Design

The Ghost Howls

Established in 2015, Circuit Stream has helped over 40,000 people learn to design and develop virtual reality and augmented reality applications. But, it’s a valuable tool for building your application in Unity. The image above is a Leap Motion hand-tracking demo. Tracking Volume: Proximity.

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Mirrorworlds

Leapmotion

Virtual reality. Augmented reality. Mixed, hyper, modulated, mediated, diminished reality. All of these flavours are really just entry points into a vast world of possibilities where we can navigate between our physical world and limitless virtual spaces. Should we combine tools made by different developers?