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Ultraleap launches Leap Motion Controller 2

The Ghost Howls

Before AWE even started, Ultraleap has already announced an amazing piece of news: the launch of the Leap Motion Controller 2. Every maker or research center I know had bought this device to be used in UX studies, robotics, digital signage, or whatever other use case where hand tracking would have been useful. narrow FOV).

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NoUI/ Zero UI Concept: What Can Stimulate AR and VR Further Development?

ARPost

See Also: Greenlight Insights and Adlens Release Study on the Future of XR. Yes, there is Microsoft Hololens that allows its users to click and open the menu using a hand, but far more expected is the integration of one of the Leap Motion or ManoMotion (or any other) solutions with the mass-produced products.

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The Ghost Howls’s VR Week Peek (2019.07.15): Apple kills its AR glasses, Oculus full-steam ahead on 2nd gen VR and much more!

The Ghost Howls

If the report were true, this would mean that Apple doesn’t believe in AR anymore and this would be terrible news for all the immersive realities ecosystem. Apple is clearly committed in augmented reality, and the recent release of ARKit 3 proves that. Companies are studying foveated rendering for AR glasses.

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The XR Week Peek (2023.05.15): Google confirms headset with Samsung, Ultraleap teases a new device, and more!

The Ghost Howls

The sentence with which they have started the tease is “Big things are in motion here at Ultraleap”, which makes me think about something big that moves… may it be a new device to perform body tracking?

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Look and Reach into Another Layer of Reality

Leapmotion

At the LEAP.AXLR8R, GetVu’s vision lies between these two extremes – an augmented reality platform where 3D models appear to exist in real space, amongst real objects. At the same time, GetVu wants to bring a new level of control to augmented reality with Leap Motion technology. Accuracy is the key here.

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Simple, Elegant, Fun: Hauhet + Paper Plane by VRARlab

Leapmotion

With Paper Plane , we studied the basic features of Leap Motion using fairly simple mechanics. What was it like incorporating Leap Motion into your Unity workflow? What are some of the most exciting developments you’re seeing in augmented reality? How did each idea come about?

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All you need to know on HoloLens 2

The Ghost Howls

Microsoft has conducted a study on thousands of people, to design a device that can fit a lot of different heads of different people and that is also able to accommodate glasses. The new HoloLens features: Eye tracking Full hands tracking (a la Leap Motion) Voice commands understanding. Really kudos to them.

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