Remove Augmented Reality Remove Controllers Remove Software Remove South America
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Understanding Consumer Cohorts in XR

XROM

Written By: Arnav Neel Ghosh [link] The adoption and usage of extended reality (XR) technologies, which encompass virtual reality (VR), augmented reality (AR), and mixed reality (MR), is influenced by different consumer cohorts.

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My predictions for virtual reality in 2022

The Ghost Howls

In the USA, it is almost mainstream; in Europe, it is something for people that have some knowledge of gaming or technology; in South America, is very difficult to get a headset. Pico Neo 3 Pro headset and controllers. PSVR 2 Controllers (Image by Sony Interactive Entertainment). We could see Bytedance’s first move.