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We need camera access to unleash the full potential of Mixed Reality

The Ghost Howls

It was pretty cool using it inside a discotheque The tools we had were very limited: the Vive Focus had just a Snapdragon 835 processor, the image was black and white and low-resolution, we had to do everything at the Unity software level, and we had no environment understanding.

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RealMax Qian review: wide FOV AR is amazing!

The Ghost Howls

In my unboxing video, you may see that I’ve found an additional Leap Motion v1 controller + Leap Motion mount for RealMax + USB-C cable for Leap Motion. Since having a 3DOF controller with a 6DOF headset is weird (HTC and Lenovo know this well), RealMax has decided to add also support for Leap Motion.

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SenseGlove review: a nice DK1 for force-feedback in VR

The Ghost Howls

Before starting, let’s make a recap of the previous article: what is SenseGlove? Inside the box you find: 1x SenseGlove right 1x SenseGlove left 1x SenseGlove linkbox 1x power cable 1x USB connector cable short (2m/ 6.5ft) 2x USB connector cable long (3m/ 10ft) 2x HTC tracker mounts including screws 1x manual. What is SenseGlove?

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The XR Week Peek (2021.03.22): Sony reveals PSVR2 controllers, FRL shows the wristband of the future, and more!

The Ghost Howls

It seems cool, but I would like to try it to believe in it: all the times that someone promised me some kind of sensory magic, it never turned out so good as they told me (like with the phantom touch sensation that Leap Motion told me about ). Vive Facial Tracker works also with non-HTC headsets. As long as it works….

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VRTK vs INTERACTION BUILDER: Which one is for you?

ARVR

Trending AR VR Articles: 1. It now supports Oculus Quest, HTC Vive and UltraLeap (former Leap Motion) systems of skeletal hand tracking for interactions based on realistic, and customizable, hand poses. You can port your application in 2 clicks between several different XR platforms.

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Microsoft May Leapfrog Facebook and Google in VR With HoloLens Tracking

UploadVR Between Realities podcast

A Rift from Facebook-owned Oculus or a Vive from HTC can track your head throughout a room, but these “outside-in” systems require careful placement, or mounting, of sensors around the perimeter of the room for a full experience. An example of the Windows Holographic user interface. Microsoft, however, may be one step ahead.

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On the XR Beat, with VentureBeat’s Dean Takahashi

XR for Business Podcast

I read the articles that you write, and they’re very insightful. You’ve written countless articles on virtual and augmented reality. Dean: And I think more critical are these more foundational companies, like Facebook and Valve and HTC. I think we rode the escalator down? They’re very factual. Dean: Thank you.