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WCVRI Day 1: Hands-on RealMax AR glasses and Droolon F1 eye tracking!

The Ghost Howls

And as I promised you, I’m sharing with you all my impressions , so you will feel as if you were here with me… Today I will talk with you about the WCVRI event, the RealMax AR glasses and the Droolon F1 eye tracking accessory! Leap Motion) on the same headset. Is it really important? And… how is Nanchang?

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Varjo XR-4 hands-on preview: high resolution and raytracing are an explosive mix in VR

The Ghost Howls

So, while reading this article, imagine that everything is actually a bit better on the final device I really thank Varjo people for letting me try this unit of the XR-4 with such a little notice: Helsinki is not exactly close to my home, so they were incredibly kind to do everything they could to give a decent demo of the XR-4 to me.

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The Ghost Howls’s VR Week Peek (2019.07.15): Apple kills its AR glasses, Oculus full-steam ahead on 2nd gen VR and much more!

The Ghost Howls

All the other major companies (Samsung, Huawei, etc…) are working on AR and Apple for sure can’t stop experimenting with if it doesn’t want to miss the next communication platform as Microsoft did with Windows Phone. A new job listing points out to the fact that Oculus is planning to integrate eye tracking in its next devices.

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All you need to know on HoloLens 2

The Ghost Howls

They teased a lot of interesting features and services of the device, and left the remaining technical details to some technical sheets on Microsoft website. But Microsoft, thanks to innovative 2K displays, has managed to keep the same high-quality pixel density of the HoloLens 1, that is 47 PPD (pixels per degree). Resolution.

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The Ghost Howls’s VR Week Peek (2019.12.09): Qualcomm XR2 defines the future of XR, Magic Leap having tragic sales, and much more!

The Ghost Howls

Well, with this new chip, headsets will: Have a resolution of 3K per eye ; Have up to 7 cameras used simultaneously (12 in total for the device). This is for sure great for giving people awareness of what AR is good at, and Microsoft can be happy about it. More info (Status of LBVR?—?part part 1) More info (Status of LBVR?—?part

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On the XR Beat, with VentureBeat’s Dean Takahashi

XR for Business Podcast

I read the articles that you write, and they’re very insightful. You’ve written countless articles on virtual and augmented reality. I know you wrote an article on PTC and GlobalFoundries using AR to transform chip manufacturing. Alan: The VIVE Pro Eye. Alan: Have you been to the Microsoft campus?

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On the XR Beat, with VentureBeat’s Dean Takahashi

XR for Business Podcast

I read the articles that you write, and they’re very insightful. You’ve written countless articles on virtual and augmented reality. I know you wrote an article on PTC and GlobalFoundries using AR to transform chip manufacturing. Alan: The VIVE Pro Eye. Alan: Have you been to the Microsoft campus?