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The XR Week Peek (2024.03.12): Apple aims at a $1500 Vision device, Plutosphere shuts down, and more

The Ghost Howls

It is always a matter of money and I think this case makes no exception, especially because Meta subsidizes hardware costs with the Store sales. The once LBVRE (Location-Based VR Entertainment) company has closed its venues in Los Angeles to focus on its VR educative program built together with Arizona State University.

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2019 Was a Major Inflection Point for VR—Here’s the Proof

Road to VR

We believe this is thanks to the introduction of new hardware—Oculus Quest and Oculus Rift S—as well as the launch of several exclusive hit games like Asgard’s Wrath and the continued success of Beat Saber. From our estimates, there is relatively small software sales for the first couple of years, and then a major inflection point in 2019.

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The Future of Play: How Intel And The ESL Are Helping Bring Virtual Reality To ESports

UploadVR Between Realities podcast

And gamers will be a big part of that revenue, with projections of spending $100 billion on VR hardware by 2018. The eleventh season of the Intel Extreme Masters (IEM) eSports tournament just concluded in Katowice, Poland over two sold-out weekends this month. Record-Breaking Numbers. With Sliver.tv