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Introducing The Nominees For The 2019 VR Awards

VRScout

Sony London Studio – Blood & Truth. VR Education & Training of the Year: Filament Games – Breaking Boundaries in Science. Vertigo Games & Jaywalkers Interactive – Arizona Sunshine LBVR. HP – Reverb VR Headset. VR Game of the Year: SIEE & ASOBI Team – ASTRO BOT Rescue Mission. Coatsink – Shadow Point. Spinview UK.

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A Look at OmniVirt’s Analysis of AR and VR Technology in Advertising

ARPost

The authors specifically looked at the use of AR and VR by Sony, Micheal Kors, and the US Army. To promote the film Escape Room , Sony created VR escape room puzzles that users could use in their browser windows. Finally, the US Army uses VR to educate and recruit. Use Case: Virtual Try-On. Use Case: Post-Sale.

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VR Bound Announces Nominees For Inaugural 2017 VR Awards

VRScout

Along with categories that you would expect, such as gaming and entertainment, I was excited to see a category for VR education and training. I reached out to Steve Bambury ; Head of Digital Learning and Innovation at JESS Dubai , and asked him about his thoughts on VR education and training being recognized at the award ceremony.

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The XR Week Peek (2024.03.12): Apple aims at a $1500 Vision device, Plutosphere shuts down, and more

The Ghost Howls

Apple wants to reduce the price of the display by a 50% factor and is also trying to have other suppliers of displays beyond Sony (e.g. The once LBVRE (Location-Based VR Entertainment) company has closed its venues in Los Angeles to focus on its VR educative program built together with Arizona State University.

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The XR Week Peek (2021.05.31): UE5 released in Early Access, Lumus shows an impressive AR prototype, and more!

The Ghost Howls

But he also highlights that there is still a lot of market education to carry on before these glasses become pervasive. It is sold by Sony, but actually, the idea behind it comes from Impulse Gear , that studio that developed Farpoint. He says the graphics are bright and the final look pretty fashionable.

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