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HoloLens 2 Sales Expanding to 15 More Countries, ‘Development Edition’ Launches in the US

Road to VR

HoloLens 2 is Microsoft’s enterprise-focused AR headset which the company initially launched late last year with limited availability to select partners. 3-month Unity Pro license. The ‘Development Edition’ is, as the name implies, made for developers who want create AR applications that run on the headset.

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The XR Week Peek (2020.11.09): PS5 doesn’t improve PSVR, VRChat reaches 24,000 concurrent users, and more!

The Ghost Howls

Netherlands, Switzerland, Spain, Austria, Sweden, Finland, Norway, Denmark, Belgium, Portugal, Poland, Singapore, Hong Kong, and Taiwan. This means that professionals from these countries will be finally able to buy the best AR headset on the market in an easy way without using foreign stores. Find your VR psychologist.

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Project Caliper: the journey of prototyping optimal controllers for VR

The Ghost Howls

YouTuber Bradley Lynch (Sadly Its Bradley) did painstaking research, confirmed by Ars Technica using contacts at Valve, of a new Valve VR system referred to as “Deckard”. Amazon sold me a moulded nylon grip for an AR-15 airsoft rifle… it was time to start work building my first development “Mule”. The Guncube.

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Bungee Jumping with Untethered VR, featuring Happy Finish’s Daniel Cheetham

XR for Business Podcast

We started working really early on with the DK-1 from Kickstarter, testing, playing around with Unity, seeing what we could do, up to now where we're easily 200+ commercially funded, brand funded XR experiences. Alan: I've got a call one thing, that I saw here on your site, and I just got to ask: VR bungee jumping? Where was that, Julie?

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Bungee Jumping with Untethered VR, featuring Happy Finish’s Daniel Cheetham

XR for Business Podcast

We started working really early on with the DK-1 from Kickstarter, testing, playing around with Unity, seeing what we could do, up to now where we're easily 200+ commercially funded, brand funded XR experiences. Alan: I've got a call one thing, that I saw here on your site, and I just got to ask: VR bungee jumping? Where was that, Julie?

article thumbnail

Bungee Jumping with Untethered VR, featuring Happy Finish’s Daniel Cheetham

XR for Business Podcast

We started working really early on with the DK-1 from Kickstarter, testing, playing around with Unity, seeing what we could do, up to now where we're easily 200+ commercially funded, brand funded XR experiences. Alan: I've got a call one thing, that I saw here on your site, and I just got to ask: VR bungee jumping? Where was that, Julie?