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Qualcomm is Preparing Developers for the Coming Wave of Smartphone-tethered AR Glasses

Road to VR

Today at AWE 2021, Qualcomm announced Snapdragon Spaces XR Developer Platform, a head-worn AR software suite the company is using to kickstart a broader move towards smartphone-tethered AR glasses. Snapdragon Spaces includes SDKs for Unreal Engine and Unity, and is based on OpenXR. and T-Mobile U.S.;

AR 363
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Using XR to Change Everything (Without Changing Anything) with Lance-AR's Lance Anderson

XR for Business Podcast

Today's guest, Lance Anderson of Lance-AR, got tired of seeing so many XR providers only help clients achieve their stated ROI goals, then leaving them to their own devices to scale. Late 2018 I left Vuzix and started Lance-AR, because I was just frustrated. That's why Lance-AR came about. Those two are dichotomous.

AR 60
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Using XR to Change Everything (Without Changing Anything) with Lance-AR’s Lance Anderson

XR for Business Podcast

Today’s guest, Lance Anderson of Lance-AR, got tired of seeing so many XR providers only help clients achieve their stated ROI goals, then leaving them to their own devices to scale. Late 2018 I left Vuzix and started Lance-AR, because I was just frustrated. That’s why Lance-AR came about. Those two are dichotomous.

article thumbnail

Using XR to Change Everything (Without Changing Anything) with Lance-AR’s Lance Anderson

XR for Business Podcast

Today’s guest, Lance Anderson of Lance-AR, got tired of seeing so many XR providers only help clients achieve their stated ROI goals, then leaving them to their own devices to scale. Late 2018 I left Vuzix and started Lance-AR, because I was just frustrated. That’s why Lance-AR came about. Those two are dichotomous.

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The Gigantic List of Augmented Reality Use Cases

UploadVR Between Realities podcast

Everyone says that augmented reality (AR) will be bigger than virtual reality (VR): analysts , investors , technologists , and futurists alike. But because you’re much likelier to hear about VR today, especially this month with the launches of Playstation VR, Google Daydream, and Oculus Touch, AR can feel distant and overhyped.